class CfgHints
{	
	class thedevice	
	{
		displayName = "thedevice";
		class toolkitmissing
		{
			arguments[] = {};
			displayName = "MISSING TOOLKIT";
			
			description = "You need to get a ToolKit";
			tip = "This device will not open without the use of tools, go find a ToolKit, or contact an engineer.";
			image = "\a3\ui_f\data\IGUI\Cfg\Actions\repair_ca.paa";
		};	
		
		class demochargemissing
		{
			arguments[] = {};
			displayName = "MISSING DEMO CHARGE";
			
			description = "You need to get a Demolition Charge";
			tip = "The electrical system is shielded, but now that the blast shields are down you can use a Demo Charge to destroy the device";
			image = "\a3\ui_f\data\gui\cfg\Hints\disarm_ca.paa";
		};	
	};
	class objective	
	{
		displayName = "Objective";
		class complete
		{
			arguments[] = {};
			displayName = "Objective Complete";
			
			description = "The town has been cleared";
			tip = "You have managed to quell the rebellion in this town. Search for surrendered soldiers and capture them to get bonus points ";
			image = "\a3\ui_f\data\gui\Cfg\Hints\rules_ca.paa";
		};	
		
		class towerdestroyed
		{
			arguments[] = {};
			displayName = "Radio Tower Destroyed";
			
			description = "Enemy Communications Severed";
			tip = "The jamming system protecting this area has been neutralised, Enemy forces may still be active in the area.  ";
			image = "\a3\ui_f\data\gui\Cfg\Hints\tasks_ca.paa";
		};	
	};
};